Thursday 20 October 2011

Week 5 - Defining the eyes

The eyes did not need much work done to them for now. Firstly, I just made two spheres a placed them behind the mesh, as close to the mesh as possible. They do not look realistic at this moment in time but this will change once I have used UV Mapping. I modified the vertices surrounding the eyeballs to create a more realistic shape.

This is a before shot: 

This is an after shot (after turbo smooth):


Now i have to finish off the lips, before I can extend my head and neck.

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